Digital Atmospheres is a conceptual work written for an ensemble of eight players equipped with vintage bulbs, evanescent conductor, fixed electronics and extended audience.
Is divided in seven sections – or miniatures – that follow one another without interruption. Each section includes a subtitle extrapolated from a concept taken from the 3rd Industrial Revolution – to exception of the last one – what imbricates the musical materials to a conceptual creative impulse. That sections are;
i. The creation of ARPANET
iii. Planned obsolescence
iv. The grid; interconnecting the World Wide Web
v. Bits: scripting the source code
vi. Virtual reality
vii. Digital natives / Digital slaves
From a germinal point of view, Digital Atmospheres seeks a synthesis both in acoustic and digital materials. Employing a variety of sound-producing techniques such as field recordings, wall of sound, granulation, Shepard-Risset glissando or sampling; as well as virtual elements such as reverb, delay and distortion; that are re-introduced into a purely acoustic environment. As come happening in many of my previous works, the whole materials confluence from a primal musical gesture (developing itself in an entropic way); dealing this time a set of seven chords that are stratified and manipulated in both axes vertical and horizontal throughout the entire piece. In the last section – vii. digital natives / digital slaves – the electronic material is fused with that produced by the audience through using their smartphones like portable speakers; thus breaking the ‘fourth wall’ and turning the audience into an active element inside the sonic discourse.
In memoriam of Richard Edgar Løvstrøm (aka Thomas Wilfred).
Composer & fixed electronics by Antón Alcalde.
MAXmsp patch developed by Pedro Vicente Caselles.
Video art by Laurent Fort.